You have found yourself in my library of observations of two worlds: the academic world of educational research and the practical world of creating educational programs. I travel through these worlds searching for exciting tools and research and share my findings with those interested. I dilute the texts with my reflections, checklists and frameworks that might help make sense of the content.
Researcher, Learning experience designer, Co-author of CRAFT/ed methodology, Expert in the four-component instructional design model
If you are interested in something, you can contact me for advice, a lecture or a workshop. email@example.com
Creating an educational program is an experiment. No one knows exactly how a human learns and who a human is. Educational designer creates a piece of reality, a space, assuming it will help a person learn. This resource will help you make more meaningful experiments on designing educational spaces.
I divide all my findings into three categories:
In each category, I publish the corresponding texts. Choose where you want to start: